Arrival of 4th Generation Wireless Technology and its effects on daily livesOverall Effects – Requirements for Each Business Model

Arrival of 4th Generation Wireless Technology and its effects on daily lives.Overall Effects – Requirements for Each Business Model

The 4th Generation (4G) mobile communications systems are projected to be carried out around 2010. World Over the research on 4G (Fourth Generation) Mobile Communications is in progress since the last 6 years. The technology is still in evolution but Countries have already started committing themselves to its implementation. India has said that it would leapfrog from 2G to 4G bypassing the 3G Technology. China, Korea and Japan are jointly developing 4G Phones; China will implement 4G technology for the Beijing Olympic games. WiMax Technology is on its last legs because it does not support VOIP. Data transfers will happen at LAN Speeds of 100Mbps.The World is looking up to 4G for transformation of the way people do day-to-day business. Once the technology evolves the hand phone used in 4G mobile communications would be an all in one device for use in.
Education, Arts and Science
Business activities outside the office
Network games and music/video content downloading
Visual Communication
Merchandise purchase and settlement
Daily Life
Work
Nursing and Health Care
Emergency Medical Treatment
Disaster Management.

Requirements for Each Business Model

To find out and analyze the requirements for each business model, a survey was conducted, whose results are presented in this section.

(1) Medical Data Provision Service
Many requirements were found in the “Interface” category (such as a “human-machine interface that can be used by anyone without errors” or “formats to describe medical information”) and the “Social Issues” category (such as “all medical institutions need to take part in the scheme” “unified format for medical information”, “a mechanism for data update after service is provided –e.g., information to be written by medical institutions and approved by user” and “digital divide”).

(2) Navigation System
There were many requirements that could be classified into the “Intelligence” category, (e.g., “cruising assistance, driving support, driver monitoring”, “mechanism to provide dispersed information including multiple detour routes to avoid heavy traffic in a specific detour route when traffic information is provided”) and the “Interface” category (like “an intelligent human-machine interface that does not disturb driving” or an “unified data input/output interface that can handle various information on the car, peripheral areas or user, etc.)

(3) Ultimate Content Player
Many of the requirements came from the “Social Issues” category (like “mechanism to protect copyrights and intellectual property rights and prevent storage of information” and “protection of users’ personnel information”),and the “Quality” category (such as “a safe authentication/billing system that prevents accidents on the purchase of contents/tickets” and “a system that prohibits copying”).

(4) Mobile Ordering
There were many requirements related to the “Intelligence” category (e.g., “The agent feature automatically obtains information after making a judgment on the required product from printed materials, and can respond to questions from users (AI)”, “a search engine which can send necessary information to users and is equipped with electronic settlement capabilities”, and “image recognition to identify products”) as well as the “Social Issues” category (including “protection of personnel information”, “coexistence with existing distribution systems” and “communications charges”).

(5) Food Manager
Many requirements were raised relative to the “Intelligence” category (such as “mechanism to propose the best menu based on user’s taste or the food items currently remaining in the refrigerator” and a “human-machine interface that can be easily used by people who are uncomfortable using computers”) and the “Social Issues” category (including “communications charges” “the service may deprive users of the fun of shopping based on the mood of the day” and “digital divide”).

(6) Disaster Prevention/Countermeasures
There were many requirements that can be classified into the “Intelligence” category (e.g., “location determination inside the area” and “the system should be able to confirm whether the terminal and user are distant from each other”) and the “Quality” category (for example, “terminal should be robust so that it would not break in a disaster but still be small and light enough for daily use”, “terminals should be able to communicate even if they are buried under ground”)

(7) Mobile Administrative Service
The requirements were mostly found in the “Social Issues” category (e.g., “the need for enhancing existing systems and promoting their demand”, and “review and compliance of legal system in light of the migration to a new system for administrative work including election management”) and the “Quality” category (including “security and history management feature for electronic documents” and “high-level authentication feature for access”).

The Amalgamation of Technology And Education

The youngsters today are more attuned to gadgets like laptops, iPad and iPod. They find them more intriguing than our generation’s printed media products. Given the amount of exposure a child as young as 6 has to the latest technology, his efficiency to handle seemingly complicated gadgets just amazes us.

Keeping a track of present scenario and seeing the boons of technology authorities and government are investing a large amount of money in school wirings, buying the latest technologies and training teachers to use it. If properly used, technology can help students acquire the skill set essential in today’s complex knowledge-based economy. Thus to get a proper insight on the trending topic here is a marked down of few points to reason out the need of the technological implementation.

Stimulating motivation: It is often cited that the interest of the students in the latest technologies can be used by the education authorities to motivate them for better learning. Through personal experience and reports, the authorities calculated and perceived the dramatic effects technology has on the student’s interest in the school activities.

Time and place expansion: In a typical school environment, a student has interaction and access to a teacher’s learning for mere 45 minutes. And this time is shared by at least 20 other students of the class. The internet on the other hand is accessible 24 hrs with vast pool of information at our disposal. Thus, the online availability of the teacher’s notes can help students consult them whenever in doubt.

From cramming to learning: Instead of pushing information to students, the projects can be assigned to them, which leads them to pull the information out. The knowledge and zeal to learn comes only with interest. Assigning topics of their interest and motivating them to gather more and more information about it can be one major step towards effective learning.

Team work: The importance of team work and its practical implementation can be achieved by grouping the students and asking them to work on a project collectively. The facilities such as internet can be provided in the school premises and thus they can collect and filter the information they require.

Graphic understanding: The new modeling and simulating tools can help the students especially in science, to learn and practically implement their learning while achieving the graphical results. The visual learning is proclaimed to be the most effective method to retain information for long.

Global exposure: Technology like internet opens the global world to our small screen. With the zero cost of communication, the worldwide view of the students can be expanded with facilities like video conferencing, emails and slide sharing.

Individual learning pace: Each student has his/her grasping limit and level. With the use of online learning, students can sequence the learning process as and how it suits him and does not have to go as per the collective class pace. This is especially beneficial for the students who needs more than quick brushing up to grasp the subject efficiently.

Supporting the view points and reasons mentioned above, many public, private, international and independent schools such as Cognita Schools, Southbank International School etc. have adopted technologies to impart learning efficiently. The implementation of the technologies in the curriculum does not just open the endless learning opportunities for the students but also provides better research options for the teachers.

Seattle in a City of Technology and Education

One of the best things about Seattle neighborhoods is that most of them are busy but quiet at the same time. You’d be very interested to know how Seattle achieves both of these things which make thousands of people relocate to Seattle. It is a small city, with the feel of a small town. But is technology and education small in Seattle too?
Seattle Technology: Companies in Seattle

Seattle, for the hundredth time, is a small city but it is home to big names. If you’re tech savvy and are working in the field, in and around Seattle, you’d be pleased to see companies such as Microsoft, PopCap, Big Fish Games, Amazon, RealNetworks, Nintendo of America, T-Mobile USA, Western Logistics Inc., Cray Inc., Isilon Systems and many other companies. Seattle is big on technology, and that doesn’t even cover other popular companies based within and around it. If you love coffee, you’ll definitely love Seattle, home to Starbucks and Tully’s Coffee. Food and beverage is also a major industry in Seattle.
Seattle Education: Schools in Seattle

Seattle neighborhoods are big on education. What proves this is the fact that more than 91% of all Seattleites more than 25 years of age have finished high school, and more than 52% of them could give you at least an associate’s degree. There are public schools in Seattle such as the University of Washington, and there are also institutes for art and technology. The Art Institute of Seattle teaches media arts, culinary, and design. The DigiPen Institute of Technology teaches computer science and engineering, and just about everything else that you could do with a computer.

Are the above facts not enough? Here are some things that you mimght be interested to learn. The unemployment rate is as little as 3.7% and if you’ve lost your job you could apply for an unemployment benefit that could give you $515. If you’re making $150,000 every year from working, you’d be glad to know that the annual cost of living is way below your salary, at little below $80,000. What really makes people move in and relocate to Seattle is the fact that Seattle neighborhoods could easily be the best neighborhoods in America. The places around the bustling city are good places to raise your children in. It shows a very promising start when it comes to commerce and trade, and getting there before everyone else does is a good move.